2010 – 2014 • Austin, TX

Wild Card Baseball A Facebook fantasy card game by BatBridge Interactive

Collect player cards. Build your lineup. Apply bonus cards. Compete in leagues powered by real MLB stats. It was fantasy baseball reimagined — and it was a hell of a lot of fun.

BatBridge Interactive, LLC Kohana PHP • jQuery • Facebook SDK wcb.wildcardsports.com
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Home Run 5 pts Win 5 pts Stolen Base 4 pts Run 3 pts Save 3 pts RBI 2 pts Hit 1 pt Strikeout 1 pt
"It's a great day for a ball game; let's play two."
— Ernie Banks
The Story

Fantasy baseball, reimagined as a card game

Wild Card Baseball wasn't just another fantasy sports app. It was a collectible card game built on top of real MLB stats, delivered daily through Facebook. Players ripped open virtual packs, discovered Bronze through Platinum-tier player cards, and assembled lineups that scored against actual game-day performance.

The secret weapon? Bonus cards — power-up modifiers that multiplied your lineup's stats. A well-timed 3x multiplier on your slugger's home run night could vault you from mid-pack to league champion. It was the twist that made every pack opening feel electric.

BronzeOF
Gold1B
PlatinumSS
"Every strike brings me closer to the next home run."
— Babe Ruth
What Made It Special

Features that kept you coming back

Card Packs

Rip open packs to discover Bronze, Silver, Gold, and the elusive Platinum-tier MLB player cards. Each pack came with bonus power-ups.

Bonus Cards

The game's signature mechanic. Apply stat multipliers and point boosters to your lineup positions for explosive scoring potential.

🏆

Leagues

Free leagues, paid leagues, short prize leagues, and team leagues. Compete head-to-head with friends or climb the global rankings.

📈

Live MLB Stats

Real stats from real games, updated daily. Your lineup's score reflected actual MLB performance — every hit, homer, and save counted.

Achievements

Unlock milestones for streaks, collections, and rare accomplishments. The progression system kept collectors engaged all season.

🔔

Daily Pick'em

Predict winners of the day's MLB matchups for bonus rewards. A quick daily ritual that added another layer of fun.

The Collection

Four tiers of rarity

Every pack was a gamble. Common Bronzes filled your roster, but the hunt for Platinum kept you opening just one more.

BronzeC
Bronze
Silver3B
Silver
GoldOF
Gold
PlatinumSP
Platinum
The Point System

How every at-bat counted

StatPoints
Home RunHR5
WinW5
Stolen BaseSB4
RunR3
SaveSV3
Run Batted InRBI2
HitH1
StrikeoutK1
"Baseball is the only field of endeavor where a man can succeed three times out of ten and be considered a good performer."
— Ted Williams
The Journey

A brief history

2010
BatBridge Interactive Founded
Cooper Sellers, Mike Mann, and Tom Green form BatBridge Interactive, LLC in Austin, TX. Development begins on a fantasy baseball card game for Facebook.
2011
Wild Card Baseball Launches
WCB goes live with card packs, leagues, bonus cards, and real-time MLB stat integration. A publishing deal with 6Waves expands the game's reach to new players.
2012
Wild Card Football
The team expands the Wild Card concept to NFL football. Achievements, Pick'em predictions, and new collection mechanics are added to the baseball product.
2013 – 2014
The Final Innings
As the Facebook gaming landscape shifts and social game engagement declines industry-wide, BatBridge winds down operations. The servers go dark, but the code and the memories endure.
The Roster

The team behind the game

CS
Cooper Sellers
Co-Founder
Architected the technical platform and co-developed the entire application alongside Marco.
MM
Mike Mann
Co-Founder
The business driver who steered BatBridge's strategy, partnerships, and go-to-market vision.
TG
Tom Green
Co-Founder
Drove all artistic direction, from card designs and UI assets to the overall visual identity of the game.
MZ
Marco Zarate
Developer
Co-developed the full stack alongside Cooper — backend, Facebook integration, and scoring engine.
"Baseball with a bonus element" — that was the pitch. Simple enough for casual fans, deep enough for collectors, and social enough to go viral.

From the original BatBridge Interactive game design document